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4X STRATEGOS EN LATINA ANTIQUA

LVDVS NOVUM PAR VITA BREVIS DEV.

ORBIS SIMULACRUM

Deep world-sim inspired by the early Civilization games and classic Maxis titles like SimEarth. The principle of cellular automata is applied on a massive scale, allowing detailed simulation of the climate and terrain features of a procedural, alternate-history Mediterranean. Wind direction and speed affect the spread of volcanic lava, which in turn nourishes soil for grapes and olives. Long winters can trap units in mountain passes, while creating snowpack that enhances the fall harvest. All resources are limited and exhausting them will force players to seek trade deals outside their borders...


HISTORIAE EMERGENTES

MARE NOSTRVM attempts to imagine an emergent rewriting of Iron Age Italian history, starting circa 500 BC. The game is fully committed to an all-Latin UI, although you don't have to be - press F4 at any time to switch between Latin and English.

In these rustic times of scattered city-states across Archaic Italia, charismatic aristocratic families controlled the material culture of their time - and commanded their military vassals through civic imperium and sacred oaths.  In such times, the personal and familial honor of the high noblemen came before all else. Diverse cultures - here represented as Latin, Greek, Etruscan, Samnite, and Gaulish - vie against one another for power and resources. Civilizations must negotiate complex diplomatic relationships with one another, and a friend in Februarius can become a mortal foe by the Idus Martius.

The family system of the game centers around individuals, each of whom has a unique avatar as well as personality traits and opinions of every other character they know. These individuals - their families and relationships, their personalities and values, their friendships and rivalries, their ambitions and fears - form the core by which the emergent narrative of the game is written. 


A rich character creator allows you to customize your Familia's founding Paterfamilias with great detail including personality traits, personal deity, political faction, and distinguishing marks.


COMMERCVM ET MONETAE

The earth is full of riches, but one must be both bold and careful to secure them. Feed your cities with bread, oil, wine, fish, garum, meat and vegetables harvested by your farms and improvements; build workshops in cities to create fine trade goods for export. Satiate the masses with bread and circuses, or they will surely turn against you and riot in the streets. Trade routes with neighboring civilizations can prove profitable for both parties, but competition for valuable trade goods like silk and silphium can easily break out into open war. Collect lucre from trade sales and taxes, and cash out your denarii to gold, or debase currencies for a quick injection of coins at the expense of purity. Governors of wealthy cities can easily be corrupted; but if they're popular with the mob, they can be hard to remove. That's where poison comes in...


AULA FAMAE

A global leaderboard showcases the most successful players' achievements. All your completed runs are displayed here too as a monument to past glories and defeats.




MAIN CONTROLS

  • WASD - Move camera
  • LM - select unit/city
  • Shift-LM - select unit group
  • Center mouse double click - Recenter camera
  • RM - deselect unit
  • R - build road
  • B - build improvement/city
  • F - fortify unit
  • G - automate worker unit
  • U - unload ship
  • TAB - cycle through units
  • CAPS LOCK - cycle through cities
  • ESC - Close Panel / Pause Menu

SETTINGS CONTROLS

  • F1 - show controls
  • F2 - toggle Advisors
  • F4 - switch Latin / English UI
  • F5 - quicksave

BATTLEFIELD CONTROLS

  • WASD - move
  • LMB - light attack
  • RMB - shield block
  • LCtrl - heavy attack
  • 1/2 - switch melee/ranged weapon

FORMATION COMMANDS 

  • Shift-E - select next formation
  • Shift-E E [double tap] - select all formations
  • Shift - 1  - change formation to line
  • Shift - 2 - change formation to phalanx
  • Shift - 3 - change formation to wedge
  • Shift - 4 - change formation to square
  • Shift - 1 1 [double tap] - Selected Formation follow player
  • Shift - 2 2 [double tap] - Selected Formation hold position
  • Shift - 3 3 [double tap] - Selected Formation retreat
  • Shift - 4 4 [double tap] - CHAAAARRRRRRGE!!!!!
  • Shift - [   - Rotate formation counterclockwise
  • Shift - ]  - Rotate formation clockwise



Updated 23 hours ago
Published 1 day ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorVita Brevis
GenreStrategy, Simulation
Tags4X, ancient-rome, City Builder, civ-builder, civilization, grand-strategy, rome
ContentNo generative AI was used

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MARE NOSTRVM.zip 117 MB

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